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The Legend of Zelda Encyclopedia
World of Warcraft Chronicle Volume 3
Coding With Minecraft
Weapons of Math Destruction
The Legend of Zelda: Art & Artifacts
Hello Ruby: Adventures in Coding
The Last of Us: American Dreams
The Uses of Digital Literacy
Automate the Boring Stuff with Python Workbook
A Mainframe Computing Reader
Platform: Get Noticed in a Noisy World
A Human's Guide to Machine Intelligence
Getting Organized in the Google Era
Crysis
The Second Self, Twentieth Anniversary Edition
The Ecology of Games
Beowulf Cluster Computing with Windows
The Art of Prolog, second edition
Scalable Input/Output
The Virtual Community, revised edition
Theory of Recursive Functions and Effective Computability
Turtles, Termites, and Traffic Jams
The New Hacker's Dictionary, third edition
Affective Computing
Basic Category Theory for Computer Scientists
Wired for Speech
An Introduction to Genetic Algorithms
Thoughtful Interaction Design
The Art of the Metaobject Protocol
The Artificial Intelligence Debate
Imitation of Life
The Computational Beauty of Nature
The Automobile Age
Human Information Interaction
Taking [A]part
Families at Play
Left to Our Own Devices
Now the Chips Are Down
Mood and Mobility
Connected Gaming
Designing with the Body
Debugging Game History
Immunological Bioinformatics
Working-Class Network Society
Gaming the Iron Curtain
The Stuff of Bits
Hermeneutica
Certified Programming with Dependent Types